The imagination of this Dior spring-summer 2022 ready-to-wear collection is fed by curiosity, desire and research. It is built around a network of connections: Maria Grazia Chiuri explores the long period in Dior's history when Mare Bohan was the House's Artistic Director. More specifically, she highlights the S/im Look collection, conceived in 1961, about which the press wrote: "It changes fashion completely, just as New Look did in 1941.
Maria Grazia Chiuri thus approaches the early 1960s to sketch out the forms of change and draw up a new lexicon in our pandemic-torn society. These silhouettes reveal cuts and graphic effects transposed in yellow, green, red, navy, orange, raspberry, like a co/gold block revisiting the aesthetics of Mare Bohan.
These colours also symbolise the spatial geometries at the heart of the games designed by the artist Anna Paparatti to question the rules of art and life. Maria Grazia Chiuri was inspired by her singular looks and wanted her to conceive the show's scenography as a "game of the absurd" reflecting the spirit of her different works.
Jackets reinvented with boxy cuts, refined coats, skirts, shorts, dresses, all these pieces are combined in multiple ways.
Some of the designs are made with 3D embroidery and are enhanced by a textured visual effect.
Materials such as scuba and nylon reinterpret volumes, revolutionizing the look of the woman who wears them. Models to shine in the clubs, reminiscent of the legendary Roman nightclub, the Piper Club, a huge, colourful place, an emblem of freedom. A laboratory experimenting with arts and fashions without prejudice, offering a unique creativity - like the Palace in Paris -, a place where artists, philosophers, muses and actors, among others, mixed. In an absolutely new and unexpected setting, like this collection, embodied by Anna Paparatti's .
The Game of Nonsense. Nonsense, as Susan Stewart writes, is "perfect, pure, a blank surface of meaning whose every movement invites reflection.